pub struct Normalizer { /* private fields */ }Expand description
Scratch state kept across frames so normalization allocates only on geometry changes.
Implementations§
Source§impl Normalizer
impl Normalizer
pub fn new() -> Self
Sourcepub fn write_frame(
&mut self,
src: &I420View<'_>,
dev: &DeviceFormat,
out: &mut [u8],
) -> usize
pub fn write_frame( &mut self, src: &I420View<'_>, dev: &DeviceFormat, out: &mut [u8], ) -> usize
Write src into out as a dev frame; returns the bytes written (0 if out is too small).
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Normalizer
impl RefUnwindSafe for Normalizer
impl Send for Normalizer
impl Sync for Normalizer
impl Unpin for Normalizer
impl UnsafeUnpin for Normalizer
impl UnwindSafe for Normalizer
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